Archive for May, 2010

Are games “too hard, too long and too full of stuff”?

0

Now that that's out of the way... The answer is: no.  But, by golly, I'm getting ahead of myself again. The question in question was posed in a post on Kotaku by John Davison of GamePro (formerly of What They Play and 1UP).  In this post, Davison says the crew at GamePro have been speaking with a ...

EA’s Project Ten Dollar marches on

1

I expect this is what Project Ten Dollar's next phase will look like. "Gimme the cassshhh!" Project Ten Dollar, for those of you who don't know, is the name of EA's master plan to take more of your money.  At its inception, the basic premise was this: if you buy a game new, you get access ...

Go to Top